Unofficial iOS 7 SpriteKit Runtime for Spine 2D – Github.com

October 11, 2013

Unofficial iOS 7 SpriteKit Runtime for Spine 2D – Github.com

Unofficial iOS 7 SpriteKit Runtime for Spine 2D (http://esotericsoftware.com)

Official runtimes are here: http://esotericsoftware.com/spine-runtimes

I wrote a quick code for my own project that uses SpriteKit and Spine 2D at the same time. Though it does not fully support all the features of Spine 2D, it basically,

  • Places Bones and Skot Attachments on SKScene (SpriteKit Scene object)
  • Animates Bone Timelines using SKAction for translate, rotate, and scale sequences

Until the official release of SpriteKit Runtime from esoteric software, hope it’s a quick starter for your projects if you are considering use of Spine and SpriteKit at the same time.

Feel free to fork and send pull requests!

 

Source Repository: https://github.com/simonkim/spine-spritekit

iPad Screenshot

iPad Screenshot of Spine-SpriteKit

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